|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
776
|
Posted - 2014.04.09 21:13:00 -
[1] - Quote
Charlotte O'Dell wrote:Last night I made >768k from one battle netting >4,000 WP. How? 10 vehicle kills and a few assists vs a squad of 3 ADS' and 3 HAVs.
I love love love it. Only lost a couple tanks doing so and one was a sica.
The DUELIST rail fit is back, gents. No redline. All risk. Intel ware are at its finest. Feels like running a scout ck.0 and a rail rifle.
CCP you made tanks awesome :)
The two biggest noob tactics: redline rails and hardener stacking were nerfed. Once more, tank v tank requires skill. Not to mention I'm angle to solo most HAVs with a scout c-1, cloak, adv av grenade, nerd SL, and f/45 combo.
The balance is back: Infantry stomping madrugar best countered by ALPHA DMG rail or missile which can't tank infantry AV or hit them easily, who die to madrugars. Then drop ships counter everything but are also weak vs everything. Its so close to balance that I might explode.
Please don't spend 1.9 Nerding things. Work on content and buff assaults....and fix forge gun glitch. But that's it. Nothing needs a nerf, but just a couple buffs and fixes. I want my MN HAV. I want basic adv and pro tanks. I want new guns and a player market. None of this can happen if y'all keep Nerfing things instead of expanding the game.
Hate to say this, but you are noob char char.
You sure love 2 second tank battles don't you. I don't view that as any sign of "skills". I believe what you are looking for is WoT.
Btw, triple hardeners are the new double hardener fit. I can still out tank a damage modded railgun, fyi. Sorry I'm not "easy mode" for you.
Tanks - Balancing Turrets
|
Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
777
|
Posted - 2014.04.09 21:20:00 -
[2] - Quote
Charlotte O'Dell wrote:Nothing Certain wrote:Stalken Pathfinder wrote:2-3 remote explosives = dead tank regardless of fit... Just because old AV tactics don't work doesn't mean there aren't new ones. Stop complaining and trying to force the game to do what you want it to. Adapt or just keep dieing, up to you in the end. An RE deals out 1500 damage, are you telling me that there are no vehicle fits with more than 4500 HP? With hardeners? Tankers continually make arguments without checking basic facts. I've been told that a proximity mine can take out a tank, they deal 750 damage, I can deploy four, for 3000 damage. Would that take your tank out? I've been told by tankers that swarms will take them out, while it is virtually impossible to do so. How are you not just trying to keep the game to be the way you want to be, just like you accuse AV'ers of doing? What's your point? An infantryman is easily able to solo everything except a highly tanked madrugar. 3 REs and 2 av grenades is more than enough to take out tanks that kill tanks. It is not the job of AV to kill the KDR chasing madrugars, it is their job to defend them against the madrigar hunting glass cannons. If AV was 100% effective vs all vehicles, then the madrugar with a blaster will be the only tank you see BC gunogi tank slayers will serve no purpose. Rock paper scissors has been achieved. Yes, AV needs a small buff, but balance is nearly at hand.
Holy crap, do you even AV? RE's yes will kill a tank, good luck dropping them on me though or any decent tanker. Swarms are USELESS against shields, still. The forge gun I would say is in a good spot, if I didn't have 3 misfires in a row CONSISTENTLY.
Holy hell are you so full of ****. You are back for a few games and go wow, tanks are so balanced now. No analysis, no facts to back up your statements. It's just that, a statement.
But hey, you are char char, the nub with a huge ego.
Tanks - Balancing Turrets
|
Tebu Gan
Dem Durrty Boyz Dirt Nap Squad.
777
|
Posted - 2014.04.09 21:55:00 -
[3] - Quote
Charlotte O'Dell wrote:Tebu Gan wrote:Charlotte O'Dell wrote:Last night I made >768k from one battle netting >4,000 WP. How? 10 vehicle kills and a few assists vs a squad of 3 ADS' and 3 HAVs.
I love love love it. Only lost a couple tanks doing so and one was a sica.
The DUELIST rail fit is back, gents. No redline. All risk. Intel ware are at its finest. Feels like running a scout ck.0 and a rail rifle.
CCP you made tanks awesome :)
The two biggest noob tactics: redline rails and hardener stacking were nerfed. Once more, tank v tank requires skill. Not to mention I'm angle to solo most HAVs with a scout c-1, cloak, adv av grenade, nerd SL, and f/45 combo.
The balance is back: Infantry stomping madrugar best countered by ALPHA DMG rail or missile which can't tank infantry AV or hit them easily, who die to madrugars. Then drop ships counter everything but are also weak vs everything. Its so close to balance that I might explode.
Please don't spend 1.9 Nerding things. Work on content and buff assaults....and fix forge gun glitch. But that's it. Nothing needs a nerf, but just a couple buffs and fixes. I want my MN HAV. I want basic adv and pro tanks. I want new guns and a player market. None of this can happen if y'all keep Nerfing things instead of expanding the game. Hate to say this, but you are noob char char. You sure love 2 second tank battles don't you. I don't view that as any sign of "skills". I believe what you are looking for is WoT. Btw, triple hardeners are the new double hardener fit. I can still out tank a damage modded railgun, fyi. Sorry I'm not "easy mode" for you. Stacking hardeners is quite honestly the most childish tactic I've ever seen. Its lower than spamming core locus grenades. You are the type of person who depends on your gear to carry you. I am a far superior tanker to you and anyone who has played with me knows I am, and have been since late Chrome, one of the best Caldari tankers that has ever been. I don't redline snipe. I don't stack hardeners. I charge in with not but a nitrous and a couple damage mods. I am the best BC I always get the first shot; tank modules are used by people who think slowly, and act slower. My builds reflect my philosophy: Get in their OODA-loop and nothing does that faster than a hard hitting gun. I get excited when the odds are against me. I'm a wealthy tanker because I am one of the best. You can call me a noob, but I assure you that when a Corp knows I'll be in my tank during a PC, they bring the best they can. I really doubt anyone would take you over me.
And there's that EGO!
It's ok, see I don't need to be told I'm the best. Namely because there is NO such thing. Either you continually improve yourself or you fall behind, nuff said.
Yeah, stacking hardeners is stupid, and I've been advocating for changes to the way stacking works on hardeners, but you wouldn't know being so "self absorbed". It's the hard counter to tanks stacking damage mods, duh.
But it's ok, you can call yourself good by stacking damage mods and 3 shootin everything. Been there, done that, boring ****. Do you think you are the ONLY tanker that plays for the first shot? Any tanker with half a mind plays for that exact thing. With good intel on your part and your teams part, anyone can do it. Nothing fancy there.
And btw, I know quite a few people that would never even consider taking you over me. I might not be as well known as you, but I'm an introvert by nature, and keep things that way. I don't fight for my narcissistic needs but for the big win at the end. Many tanks have fallen to me, 3 at a time like you described. In fact, I run games just like the ones you described. In sica's no less.
But I love how you fail (and never would) to ever mention your shortcomings. Nobody does exceptional every match, but you like to act like you do. I would very much like to drop you down a peg or two with my own tank, or AV for that matter. All talk and no show as far as I'm concerned.
But hey, have fun blowing up scrub tankers then pretending you are sumthin sumthin.
Tanks - Balancing Turrets
|
|
|
|